The brain is a modified decorative adaptation of the FreeSurfer fsaverage5 cortical surface, distributed by Nilearn. It is an averaged research template, not an identifiable person’s scan.
All or portions of this licensed product (such portions are the “Software”) have been obtained under license from The General Hospital Corporation “MGH” and are subject to the complete FreeSurfer license terms and conditions.
QuantPrep modifications in Blender: coordinate conversion, refined and optimized topology, fold shading, jade materials, studio lighting, energy paths, particle targets, a static render and browser choreography. This is not the original research surface. No endorsement by MGH, FreeSurfer or Nilearn is implied.
BodyParts3D, © The Database Center for Life Science licensed under CC Attribution 4.0 International. Cerebellum, pons, midbrain and medulla components were adapted through coordinate conversion, alignment, vertex reduction and smooth-normal reconstruction. The source files retain older notices; the publisher’s current license page (updated 27 February 2025) specifies CC BY 4.0. No endorsement is implied.
Runtime materials, neural nodes, filaments, particles, light fields and timeline are QuantPrep adaptations. The combined artwork is decorative, not a medical visualization or a claim of anatomical change from training.
The four cream and emerald background illustrations were created for QuantPrep using OpenAI image generation. The MacBook Pro M5 is a procedural Blender model based on Apple’s published exterior references; its screen is a capture of the actual QuantPrep app with isolated example activity.
The laptop viewer uses Three.js under its MIT license. Libre Baskerville is distributed under the SIL Open Font License.
The homepage anatomy omits the brainstem at the user’s request while retaining the attributed cortex and cerebellum. Its static posters are captures of the same WebGL model.